Basic Rules Overview
Pickleball is played either as doubles (two players per
team) or singles; doubles is most common. The same
size playing area and rules are used for both singles and
doubles
The Serve
The serve must be made underhand. Paddle contact
with the ball must be below the server’s waist (navel
level) and wrist.
The serve is initiated with at least one foot behind the
baseline; neither foot may contact the baseline or court
until after the ball is struck.
The serve is made diagonally crosscourt and must land
within the confines of the diagonally opposite service
court (the area between the non-volley zone and the
baseline.
Only one serve attempt is allowed, except in the event of a let (the ball touches the net on the serve
and lands in the proper service court; let serves are replayed).
Service Sequence
Both players on the serving doubles team have the opportunity to serve and score points until they
commit a fault *(except for the first service sequence of each new game).
The first serve of each service sequence is made from the right-hand court.
If a point is scored, the server switches sides and initiates the next serve from the left-hand court.
As subsequent points are scored, the server continues switching back and forth until a fault is
committed and the first server loses the serve.
When the first server loses the serve the partner then serves from the correct side of the court
(except for the first service sequence of the game*).
The second server continues serving until his/her team commits a fault and loses the serve to the
opposing team.
Once the service goes to the opposing team (at side out), the first serve is from the right-hand court
and both players on that team have the opportunity to serve and score points until their team
commits two faults.
In singles the server serves from the right-hand court when his/her score is even and from the left
when the score is odd.
*At the beginning of each new game only one partner on the serving team has the opportunity to
serve before faulting, after which the service passes to the receiving team.
Scoring
Points are scored only by the serving team.
Games are normally played to 11 points, win by 2.
Tournament games may be to 15 or 21, win by 2.
When the serving team’s score is even (0, 2, 4, 6, 8, 10…) the player who was the first server in the
game for that team will be in the right-side court when serving or receiving; when odd (1, 3, 5, 7, 9…)
that player will be in the left-side court when serving or receiving.
Double-Bounce Rule
When the ball is served, the receiving team must let it bounce before returning, and then the serving
team must let it bounce before returning, thus two bounces.
After the ball has bounced once in each team’s court, both teams may either volley the ball (hit the
ball before it bounces) or play it off a bounce (groundstroke).
The double bounce rule eliminates the serve and volley advantage and extends rallies.
Non-Volley Zone
The non-volley zone is the court area within 7 feet on both sides of the net.
Volleying is prohibited within the non-volley zone. This rule prevents players from executing smashes
from a position within the zone.
It is a fault if, when volleying a ball, the player steps in the non-volley zone, including the line, and/or
when the player’s momentum causes him/her or anything the player is wearing or carrying to touch
the non-volley zone, including the associated lines.
It is a fault if, after volleying, a player is carried by momentum into or touches the non-volley zone,
even if the volleyed ball is declared dead before this happens.
A player may legally be in the non-volley zone any time other than when volleying a ball.
The non-volley zone is commonly referred to as “the kitchen.”
Line Calls
A ball contacting any line, except the non-volley zone line on a serve, is considered “in.” The non-
volley zone line is within the non-volley zone, therefore a serve contacting the non-volley zone line is
short and is a fault.
Faults
A fault is any action that stops play because of a rule violation.
A fault by the receiving team results in a point for the serving team.
A fault by the serving team results in the server’s loss of serve and side out if second server.
A fault occurs when:
•
The ball is hit into the net or out of bounds
•
A serve does not land within the confines of the receiving court
•
The ball is volleyed before a bounce has occurred on each side after the serve
•
A ball is volleyed from within the non-volley zone
•
A ball bounces twice before being struck by the receiver
•
A player, player’s clothing, or any part of a player’s paddle touches the net or the net post
when the ball is in play there is a violation of a service rule
•
A ball in play strikes a player or anything the player is wearing or carrying
•
A ball in play strikes any permanent object before bouncing on the court
•
The server serves before the referee calls the score in an officiated match
Determining Serving Team
Players use any fair method to determine who will serve first, such as picking number 1 or 2 written
on the back of the scoresheet in a tournament. The winner has the option to choose side, or to serve
or receive. In recreational play local players or clubs often designate a particular end of the court
(e.g., north side) as the side to serve first.
For complete rules, go to the Pickleball Canada official site. These rules comply with the International
Federation of Pickleball regulations.
Player Rating Guide
Player
Rating Guide
Basic Rules Overview
Pickleball is played either as
doubles (two players per team) or
singles; doubles is most common.
The same size playing area and
rules are used for both singles and
doubles
The Serve
The serve must be made
underhand. Paddle contact with
the ball must be below the server’s waist (navel level) and
wrist.
The serve is initiated with at least one foot behind the
baseline; neither foot may contact the baseline or court
until after the ball is struck.
The serve is made diagonally crosscourt and must land
within the confines of the diagonally opposite service court
(the area between the non-volley zone and the baseline.
Only one serve attempt is allowed, except in the event of a
let (the ball touches the net on the serve and lands in the
proper service court; let serves are replayed).
Service Sequence
Both players on the serving doubles team have the
opportunity to serve and score points until they commit a
fault *(except for the first service sequence of each new
game).
The first serve of each service sequence is made from the
right-hand court.
If a point is scored, the server switches sides and initiates
the next serve from the left-hand court.
As subsequent points are scored, the server continues
switching back and forth until a fault is committed and the
first server loses the serve.
When the first server loses the serve the partner then
serves from the correct side of the court (except for the
first service sequence of the game*).
The second server continues serving until his/her team
commits a fault and loses the serve to the opposing team.
Once the service goes to the opposing team (at side out),
the first serve is from the right-hand court and both
players on that team have the opportunity to serve and
score points until their team commits two faults.
In singles the server serves from the right-hand court when
his/her score is even and from the left when the score is
odd.
*At the beginning of each new game only one partner on
the serving team has the opportunity to serve before
faulting, after which the service passes to the receiving
team.
Scoring
Points are scored only by the serving team.
Games are normally played to 11 points, win by 2.
Tournament games may be to 15 or 21, win by 2.
When the serving team’s score is even (0, 2, 4, 6, 8, 10…)
the player who was the first server in the game for that
team will be in the right-side court when serving or
receiving; when odd (1, 3, 5, 7, 9…) that player will be in the
left-side court when serving or receiving.
Double-Bounce Rule
When the ball is served, the receiving team must let it
bounce before returning, and then the serving team must
let it bounce before returning, thus two bounces.
After the ball has bounced once in each team’s court, both
teams may either volley the ball (hit the ball before it
bounces) or play it off a bounce (groundstroke).
The double bounce rule eliminates the serve and volley
advantage and extends rallies.
Non-Volley Zone
The non-volley zone is the court area within 7 feet on both
sides of the net.
Volleying is prohibited within the non-volley zone. This rule
prevents players from executing smashes from a position
within the zone.
It is a fault if, when volleying a ball, the player steps in the
non-volley zone, including the line, and/or when the
player’s momentum causes him/her or anything the player
is wearing or carrying to touch the non-volley zone,
including the associated lines.
It is a fault if, after volleying, a player is carried by
momentum into or touches the non-volley zone, even if
the volleyed ball is declared dead before this happens.
A player may legally be in the non-volley zone any time
other than when volleying a ball.
The non-volley zone is commonly referred to as “the
kitchen.”
Line Calls
A ball contacting any line, except the non-volley zone line
on a serve, is considered “in.” The non-volley zone line is
within the non-volley zone, therefore a serve contacting
the non-volley zone line is short and is a fault.
Faults
A fault is any action that stops play because of a rule
violation.
A fault by the receiving team results in a point for the
serving team.
A fault by the serving team results in the server’s loss of
serve and side out if second server.
A fault occurs when:
•
The ball is hit into the net or out of bounds
•
A serve does not land within the confines of the
receiving court
•
The ball is volleyed before a bounce has occurred on
each side after the serve
•
A ball is volleyed from within the non-volley zone
•
A ball bounces twice before being struck by the
receiver
•
A player, player’s clothing, or any part of a player’s
paddle touches the net or the net post when the ball
is in play there is a violation of a service rule
•
A ball in play strikes a player or anything the player
is wearing or carrying
•
A ball in play strikes any permanent object before
bouncing on the court
•
The server serves before the referee calls the score
in an officiated match
Determining Serving Team
Players use any fair method to determine who will serve
first, such as picking number 1 or 2 written on the back of
the scoresheet in a tournament. The winner has the option
to choose side, or to serve or receive. In recreational play
local players or clubs often designate a particular end of
the court (e.g., north side) as the side to serve first.
For complete rules, go to the Pickleball Canada official site.
These rules comply with the International Federation of
Pickleball regulations.